AoeStats
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African Clearing

505894401Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 40m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bulgarians · United Kingdom
1328
+14
🇺🇸 Khmer · United States
1323
+14
🇺🇸 Hindustanis · United States
1313
+15
🇯🇵 Persians · Japan
1278
+17
🇨🇳 Mongols · China
1324
-16
🇯🇵 Berbers · Japan
1278
-15
🇫🇷 Shu · France
1277
-15
🇹🇼 Portuguese · Taiwan
1271
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,032 12:32 22:18 — ⚔ Scout Rush
40 1,606 11:45 23:33 32:07 ⚔ Scout Rush
36 1,466 13:34 20:36 40:21
27 1,090 14:17 17:49 39:12 ⛏ Fast Castle
26 1,065 13:07 24:01 38:07 ⚔ Scout Rush
24 968 13:30 17:18 — ⛏ Fast Castle
24 971 14:04 22:59 — ⚔ Archer Rush
18 739 14:28 18:56 35:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,575 10,785 6,650 2,550 29,560 32,772
13,885 8,143 4,230 3,290 29,548 31,531
9,900 9,685 5,145 3,840 28,570 30,789
11,830 9,098 3,795 1,900 26,623 30,450
13,430 8,994 3,170 300 25,894 26,124
14,645 8,179 650 950 24,424 30,025
8,075 6,577 360 2,370 17,382 18,704
6,085 5,124 2,035 200 13,444 14,178
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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