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Arena

510535507Analyzed
4v4 RM · 6h ago on Oct 1, 2026· 44m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1694
+16
🇨🇦 Franks · Canada
1687
+17
🇷🇺 Georgians · Russia
1684
+17
1535
+22
🇹🇼 Bohemians · Taiwan
1840
-24
🇭🇰 Spanish · Hong Kong SAR China
1694
-18
🇹🇼 Khmer · Taiwan
1653
-16
🇹🇼 Vietnamese · Taiwan
1604
-14
Player eAPM Actions Feudal Castle Imperial Opening
61 2,699 10:51 14:31 24:10 ⛏ Fast Castle
51 2,295 10:54 14:26 33:53 ⛏ Fast Castle
50 2,251 10:42 14:43 28:22 ⛏ Fast Castle
48 2,128 10:52 14:41 41:30 ⛏ Fast Castle
44 1,976 10:25 14:01 30:29 ⛏ Fast Castle
43 1,923 10:51 14:23 26:48 ⛏ Fast Castle
41 1,842 11:17 14:17 27:42 ⛏ Fast Castle
32 1,415 10:30 14:01 28:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,850 19,165 22,835 2,450 96,300 97,884
29,945 25,955 10,035 3,720 69,655 78,426
28,985 12,505 15,065 2,800 59,355 63,055
33,630 13,540 7,070 3,550 57,790 66,345
17,445 24,230 12,560 3,000 57,235 60,998
15,360 26,705 6,785 4,825 53,675 55,796
16,895 17,559 13,125 1,615 49,194 52,642
15,905 6,385 6,920 3,135 32,345 33,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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