AoeStats
← 2228575683

Arena

507474791Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 64m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
914
+12
🇨🇳 Romans · China
899
+13
🇨🇳 Magyars · China
897
+13
🇨🇳 Vietnamese · China
865
+15
🇨🇳 Khitans · China
849
-14
🇨🇳 Chinese · China
842
-13
🇭🇰 Portuguese · Hong Kong SAR China
824
-13
🇨🇳 Italians · China
815
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 3,809 10:34 14:49 29:54 ⛏ Fast Castle
47 3,013 11:53 15:39 33:09 ⛏ Fast Castle
35 2,230 9:50 14:47 28:23 ⛏ Fast Castle
23 1,481 13:02 20:56 31:20 ⛏ Fast Castle
21 1,334 10:40 20:03 33:38 ⛏ Fast Castle
19 1,215 10:39 17:42 32:22 ⛏ Fast Castle
16 1,026 11:53 17:12 29:00 ⛏ Fast Castle
13 862 11:32 16:17 21:18 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
39,375 23,435 24,455 4,800 92,065 113,932
35,600 28,120 16,475 1,225 81,420 112,201
21,955 33,560 14,065 900 70,480 94,343
19,745 17,575 23,005 7,920 68,245 85,847
28,180 16,795 13,095 2,900 60,970 82,842
20,295 22,630 15,700 1,900 60,525 69,676
28,055 10,995 14,990 2,800 56,840 62,562
18,510 19,295 4,810 1,800 44,415 52,693
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.