AoeStats
← _WizarD_

Arena

509524697Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 49m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Magyars · Russia
1409
+15
🇺🇸 Huns · United States
1389
+16
🇲🇽 Spanish · Mexico
1384
+16
🇺🇸 Italians · United States
1366
+16
🇦🇷 Hindustanis · Argentina
1539
-23
🇲🇽 Persians · Mexico
1362
-15
🇨🇱 Spanish · Chile
1323
-13
🇦🇷 Malay · Argentina
1297
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,813 10:09 13:46 27:36 ⛏ Fast Castle
53 2,627 10:49 14:47 29:00 ⛏ Fast Castle
48 2,378 10:52 14:55 27:30 ⛏ Fast Castle
40 1,973 11:45 16:07 27:12 ⛏ Fast Castle
32 1,557 10:19 16:02 32:19 ⚔ FC into Scouts
32 1,585 10:23 19:27 39:09 ⚔ M@A FC
26 1,308 11:12 16:10 34:17 ⛏ Fast Castle
21 1,058 8:58 21:21 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,595 27,680 19,350 1,600 87,225 90,305
36,965 14,708 24,380 2,375 78,428 80,777
32,950 24,635 11,155 1,500 70,240 80,777
21,295 23,150 16,810 7,660 68,915 84,923
32,045 18,900 13,385 900 65,230 69,710
17,620 13,865 8,300 3,055 42,840 46,053
16,075 11,300 4,785 2,665 34,825 36,868
9,350 10,904 7,530 1,045 28,829 30,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.