Arabia
508485014Analyzed1v1 RM
·
10d ago on Sep 22, 2026·
66m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Blazing Cartesia, The Virtuous
345 units ordered
Hussar84
War Elephant69
Crossbowman68
Hand Cannoneer44
Knight31
Cavalier25
Scout Cavalry8
Trebuchet6
Skirmisher5
Monk5
First military 10:22 — Scout Cavalry
golemnewton
406 units ordered
Varangian Guard196
Elite Skirmisher69
Halberdier55
Pikeman28
Jomsviking15
Onager15
Mangonel8
Trebuchet8
Monk6
Militia3
Spearman3
First military 8:26 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Blazing Cartesia, The Virtuous’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
golemnewton’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3