Arabia
507441235Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
43m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Blazing Cartesia, The Virtuous
79 units ordered
Cavalry Archer35
Archer13
Light Cavalry10
Militia6
Knight5
Hussar5
Skirmisher2
Trebuchet2
Monk1
First military 8:00 — Militia
Mr.Bean
199 units ordered
Elite Skirmisher102
Pikeman36
Skirmisher15
Trebuchet10
Man-at-Arms10
Long Swordsman10
Spearman7
Archer6
Militia2
Monk1
First military 9:50 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Blazing Cartesia, The Virtuous’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Mr.Bean’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3