Arabia
506576820Analyzed1v1 RM
·
18d ago on Sep 14, 2026·
55m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Caraxes the Blood Wyrm
125 units ordered
Xianbei Raider38
Elite Skirmisher28
Skirmisher15
Archer12
Hei Guang Cavalry10
Tiger Cavalry8
Light Cavalry8
Traction Trebuchet4
Petard2
First military 11:33 — Archer
Blazing Cartesia, The Virtuous
184 units ordered
Kamayuk50
Champi Scout38
Arbalester34
Crossbowman29
Elite Skirmisher13
Skirmisher9
Archer6
Trebuchet4
Spearman1
First military 8:44 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Caraxes the Blood Wyrm’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Blazing Cartesia, The Virtuous’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3