AoeStats
← Alejandro

Arena

507916336Analyzed
1v1 RM · 12d ago on Sep 20, 2026· 35m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1116
+16
🇨🇴 Chinese · Colombia
1112
-30
Player eAPM Actions Feudal Castle Imperial Opening
37 1,333 10:29 16:06 31:08 ⚔ FC into Archers
27 971 10:49 14:25 27:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,855 16,725 7,230 950 39,760 48,178
13,045 10,995 8,500 300 32,840 35,512
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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