AoeStats
← Dremora

Black Forest

510286115Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 56m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Cumans · Chile
813
+11
🇩🇪 Spanish · Germany
778
+12
🇮🇳 Maya · India
742
+13
🇦🇺 Khmer · Australia
723
+14
🇸🇪 Aztecs · Sweden
717
-13
🇲🇽 Mongols · Mexico
691
-13
🇨🇳 Burgundians · China
671
-12
🇪🇸 Bohemians · Spain
665
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,158 14:08 21:45 37:10 ⛏ Fast Castle
35 1,982 14:56 20:07 35:52 ⛏ Fast Castle
25 1,433 10:44 16:05 32:25 ⛏ Fast Castle
17 943 11:21 35:16 50:21 ⚔ Archers into Skirms
17 960 13:26 21:17 32:44 ⛏ Fast Castle
12 684 14:58 33:43 51:58 ⚔ Skirms into Archers
10 543 12:04 18:45 40:57 ⚔ FC into Scouts
10 586 13:10 23:40 32:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,800 30,665 15,290 2,450 75,205 84,162
22,585 18,246 23,035 4,510 68,376 82,764
19,390 12,480 11,775 2,150 45,795 65,690
21,910 9,250 11,925 2,050 45,135 58,595
16,125 16,035 10,645 1,500 44,305 50,171
17,140 14,204 9,085 2,700 43,129 48,650
14,115 17,017 5,785 1,800 38,717 45,695
13,135 9,640 6,000 2,150 30,925 40,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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