Arabia
508488669Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
52m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
posteau.w's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
sofiedew
D
Feudal Age
12:58
vs 9:49
btm 4%
Castle Age
22:40
vs 21:49
btm 37%
Imperial Age
—
vs 38:59
btm 0%
eAPM
14
vs 38
btm 4%
First military
12:18
vs 10:33
btm 27%
▼
Slow Feudal Age at 12:58 — slower than 96% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 7:00 of the first 22:40 — keep villagers queued
posteau.w
B
Feudal Age
10:57
vs 9:49
btm 21%
Castle Age
15:28
vs 21:49
top 3%
Imperial Age
38:38
vs 38:59
top 47%
eAPM
18
vs 38
btm 9%
First military
17:32
vs 10:33
btm 9%
▼
Slow Feudal Age at 10:57 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 15:28 — faster than 97% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (16:48) — usually safest before it
▼
First military only at 17:32 (Militia) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 9s across the first 15:28