AoeStats
← Forbrave

Arabia

510610471Analyzed
1v1 RM · 10h ago on Oct 1, 2026· 57m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
552
+12
🇹🇷 Goths · Türkiye
473
-12

Win probability

Forbrave's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,422 analysed 1v1 players on Arabia.
Forbrave D
Feudal Age 11:23 vs 9:49
btm 14%
Castle Age 27:25 vs 21:49
btm 5%
Imperial Age 44:01 vs 38:58
btm 16%
eAPM 20 vs 38
btm 12%
First military 11:51 vs 10:33
btm 31%
▼ Slow Feudal Age at 11:23 — slower than 86% of analysed players on Arabia
▼ Slow Castle Age at 27:25 — slower than 95% of analysed players on Arabia
▼ Slow Imperial Age at 44:01 — slower than 84% of analysed players on Arabia
▼ Low eAPM (20) — busier hands win idle time back
▼ Town centers idle 10:30 of the first 27:25 — keep villagers queued
Rudelfux D
Feudal Age 14:04 vs 9:49
btm 2%
Castle Age 26:52 vs 21:49
btm 7%
Imperial Age — vs 38:58
btm 0%
eAPM 15 vs 38
btm 5%
First military 8:22 vs 10:33
top 14%
▼ Slow Feudal Age at 14:04 — slower than 98% of analysed players on Arabia
▼ Slow Castle Age at 26:52 — slower than 93% of analysed players on Arabia
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:22 (Militia) — earlier than 86% of analysed players on Arabia
▼ Town centers idle 7:27 of the first 26:52 — keep villagers queued
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