AoeStats
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Arena

507146430Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 33m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Ethiopians · Mexico
1457
+12
🇦🇿 Poles · Azerbaijan
1438
+13
🇮🇹 Bohemians · Italy
1408
+14
🇮🇹 Persians · Italy
1337
+17
🇹🇷 Portuguese · Türkiye
1438
-18
🇹🇷 Italians · Türkiye
1402
-15
🇹🇷 Persians · Türkiye
1308
-12
🇹🇷 Celts · Türkiye
1286
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 1,370 10:48 15:58 26:42 ⛏ Fast Castle
29 975 10:35 14:42 — ⛏ Fast Castle
27 920 11:05 14:33 27:49 ⛏ Fast Castle
26 859 10:15 13:41 27:31 ⛏ Fast Castle
23 766 10:52 15:05 26:28 ⛏ Fast Castle
19 624 11:29 15:01 — ⛏ Fast Castle
19 647 11:08 15:08 26:46 ⛏ Fast Castle
17 564 11:01 16:20 22:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
21,215 11,385 14,570 950 48,120 50,862
19,185 10,370 8,570 950 39,075 41,402
13,675 7,205 5,195 200 26,275 32,434
8,465 9,480 4,335 100 22,380 24,723
7,890 7,555 3,770 895 20,110 20,856
5,500 5,178 3,455 655 14,788 16,554
6,300 4,425 2,800 920 14,445 16,360
3,175 2,170 250 0 5,595 7,204
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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