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African Clearing

504612452Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 48m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Koreans · Peru
1465
+11
1325
+17
🇲🇽 Cumans · Mexico
1318
+17
🇲🇽 Vietnamese · Mexico
1216
+21
🇹🇷 Huns · Türkiye
1395
-19
🇹🇷 Berbers · Türkiye
1389
-18
🇹🇷 Vietnamese · Türkiye
1323
-16
🇹🇷 Spanish · Türkiye
1265
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 2,775 12:28 16:35 38:05 ⛏ Fast Castle
46 2,234 14:42 21:51 46:11 ⚔ Archer Rush
44 2,137 11:54 32:30 — ⚔ Archer Rush
43 2,081 13:24 17:51 45:08 ⛏ Fast Castle
35 1,681 14:52 19:32 — ⛏ Fast Castle
27 1,276 13:57 18:00 — ⚔ Scouts FC
25 1,210 13:30 17:34 46:12 ⚔ Skirms FC
24 1,158 13:52 24:46 38:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,940 11,939 8,925 1,800 42,604 46,876
16,155 16,110 7,635 1,900 41,800 48,450
20,400 8,510 8,835 2,250 39,995 53,844
10,490 11,897 6,540 1,800 30,727 32,601
9,410 13,670 5,950 1,155 30,185 32,195
11,555 8,956 6,635 1,150 28,296 28,333
9,200 10,809 4,870 495 25,374 28,059
7,210 4,250 730 3,200 15,390 17,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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