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African Clearing

504605662Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 57m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1424
+13
1417
+13
🇦🇷 Mongols · Argentina
1342
+17
🇦🇷 Spanish · Argentina
1342
+17
🇹🇷 Huns · Türkiye
1412
-17
🇹🇷 Berbers · Türkiye
1406
-17
🇹🇷 Vietnamese · Türkiye
1337
-14
🇹🇷 Mongols · Türkiye
1277
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,616 16:20 21:41 44:28 ⚔ FC into Skirms
39 2,265 13:04 16:55 32:05 ⛏ Fast Castle
34 1,947 12:53 16:30 48:52 ⛏ Fast Castle
31 1,781 13:37 18:09 46:40 ⚔ FC into Scouts
27 1,567 16:29 20:18 52:23 ⛏ Fast Castle
24 1,373 13:37 17:52 41:36 ⛏ Fast Castle
24 1,399 12:52 16:59 45:23 ⛏ Fast Castle
18 1,021 13:39 17:34 36:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,800 31,269 22,410 2,475 83,954 95,535
28,085 15,185 19,950 3,300 66,520 75,545
19,730 18,004 18,085 3,100 58,919 67,810
19,580 23,612 8,875 2,450 54,517 59,198
18,435 18,325 11,170 3,560 51,490 57,156
19,530 20,575 7,865 1,250 49,220 61,626
17,790 15,872 7,115 1,760 42,537 53,976
13,380 10,923 3,475 2,215 29,993 35,664
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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