MegaRandom
510171792Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
46m 40s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
Fp OZIL 11
D
Feudal Age
13:51
vs 11:14
btm 10%
Castle Age
20:17
vs 20:18
top 50%
Imperial Age
—
vs 37:20
btm 0%
eAPM
12
vs 28
btm 9%
First military
30:47
vs 14:33
btm 2%
▼
Slow Feudal Age at 13:51 — slower than 90% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 30:47 (Berserk) — later than 98% of analysed players on MegaRandom
▼
Town centers idle 24:26 of the first 20:17 — keep villagers queued
ii BLACK xEAGLE
D
Feudal Age
19:44
vs 11:14
btm 0%
Castle Age
25:01
vs 20:18
btm 14%
Imperial Age
—
vs 37:20
btm 0%
eAPM
11
vs 28
btm 8%
First military
25:37
vs 14:33
btm 6%
▼
Slow Feudal Age at 19:44 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 25:01 — slower than 86% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 25:37 (Spearman) — later than 94% of analysed players on MegaRandom
▼
Town centers idle 26:39 of the first 25:01 — keep villagers queued
Cr4mer
B
Feudal Age
12:31
vs 11:14
btm 24%
Castle Age
17:11
vs 20:18
top 23%
Imperial Age
42:15
vs 37:20
btm 20%
eAPM
36
vs 28
top 31%
First military
20:40
vs 14:33
btm 18%
▼
Slow Feudal Age at 12:31 — slower than 76% of analysed players on MegaRandom
▲
Fast Castle Age at 17:11 — faster than 77% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:15 — slower than 80% of analysed players on MegaRandom
▼
Loom after the Feudal click (40:34) — usually safest before it
▼
Town centers idle 21:11 of the first 17:11 — keep villagers queued
MCGooser
D
Feudal Age
13:49
vs 11:14
btm 11%
Castle Age
21:07
vs 20:18
btm 43%
Imperial Age
—
vs 37:20
btm 0%
eAPM
21
vs 28
btm 31%
First military
19:26
vs 14:33
btm 22%
▼
Slow Feudal Age at 13:49 — slower than 89% of analysed players on MegaRandom
▼
Town centers idle 23:05 of the first 21:07 — keep villagers queued
MS2GUD1068
D
Feudal Age
15:27
vs 11:14
btm 4%
Castle Age
20:34
vs 20:18
btm 48%
Imperial Age
44:02
vs 37:20
btm 14%
eAPM
11
vs 28
btm 8%
First military
20:23
vs 14:33
btm 19%
▼
Slow Feudal Age at 15:27 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 44:02 — slower than 86% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 21:24 of the first 20:34 — keep villagers queued
DTK
D
Feudal Age
13:05
vs 11:14
btm 17%
Castle Age
22:36
vs 20:18
btm 30%
Imperial Age
—
vs 37:20
btm 0%
eAPM
18
vs 28
btm 25%
First military
21:28
vs 14:33
btm 15%
▼
Slow Feudal Age at 13:05 — slower than 83% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:28 (Scout Cavalry) — later than 85% of analysed players on MegaRandom
▼
Town centers idle 25:20 of the first 22:36 — keep villagers queued
Usurpador
D
Feudal Age
14:27
vs 11:14
btm 7%
Castle Age
32:09
vs 20:18
btm 2%
Imperial Age
—
vs 37:20
btm 0%
eAPM
17
vs 28
btm 22%
First military
19:52
vs 14:33
btm 20%
▼
Slow Feudal Age at 14:27 — slower than 93% of analysed players on MegaRandom
▼
Slow Castle Age at 32:09 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 31:53 of the first 32:09 — keep villagers queued
burned doc
D
Feudal Age
11:10
vs 11:14
top 48%
Castle Age
38:56
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
14
vs 28
btm 12%
First military
14:21
vs 14:33
top 49%
▼
Slow Castle Age at 38:56 — slower than 100% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 60:39 of the first 38:56 — keep villagers queued