AoeStats
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Arena

509120620Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 43m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1158
+15
🇺🇸 Italians · United States
1066
+19
🇨🇳 Khmer · China
1049
+20
🇫🇷 Franks · France
1045
+20
🇨🇱 Mapuche · Chile
1194
-20
🇹🇼 Byzantines · Taiwan
1128
-18
🇹🇷 Persians · Türkiye
1119
-18
🇨🇳 Britons · China
1110
-18
Player eAPM Actions Feudal Castle Imperial Opening
35 1,537 9:25 23:35 37:04 ⚔ Towers FC
32 1,385 10:33 13:16 28:48 ⛏ Fast Castle
29 1,245 9:48 17:30 31:28 ⛏ Fast Castle
27 1,168 10:04 19:15 — ⛏ Fast Castle
25 1,097 11:04 16:13 31:14 ⛏ Fast Castle
25 1,068 11:09 18:52 29:46 ⛏ Fast Castle
23 983 9:50 15:09 30:27 ⛏ Fast Castle
19 824 11:03 16:24 29:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,820 16,885 9,760 5,050 64,515 79,189
28,445 17,635 11,625 2,450 60,155 66,887
21,175 11,285 10,775 1,600 44,835 49,128
13,625 16,980 10,270 2,850 43,725 60,215
15,530 10,280 4,455 3,175 33,440 37,012
13,590 10,405 2,540 1,070 27,605 31,522
10,570 8,990 2,770 890 23,220 28,984
3,760 4,350 1,860 935 10,905 11,753
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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