Arabia
510159618Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
65m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AtilaTheHun
311 units ordered
Elite Skirmisher127
Hussar50
Pikeman33
Crossbowman32
Light Cavalry22
Cataphract12
Paladin10
Skirmisher7
Monk6
Man-at-Arms5
Arbalester5
Spearman2
First military 14:30 — Spearman
gilbertocamposgt
487 units ordered
Light Cavalry181
Berserk86
Varangian Guard77
Elite Skirmisher50
Mounted Crossbowman35
Heavy Scorpion15
Scorpion10
Capped Ram10
Battering Ram5
Trebuchet5
Siege Ram5
Militia3
Man-at-Arms3
Spearman1
Monk1
First military 11:30 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AtilaTheHun’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
gilbertocamposgt’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1