AoeStats
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Arena

508307883Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 47m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Saracens · Romania
1576
+15
🇨🇱 Persians · Chile
1571
+15
🇺🇸 Wu · United States
1532
+16
🇦🇷 Bohemians · Argentina
1443
+20
🇩🇪 Japanese · Germany
1622
-20
🇲🇦 Persians · Morocco
1611
-19
🇨🇦 Mongols · Canada
1485
-14
🇺🇸 Bengalis · United States
1444
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 2,838 10:58 14:50 27:48 ⛏ Fast Castle
42 2,005 8:45 26:13 36:23 ⚔ M@A into Towers FC
42 1,968 9:58 14:03 31:01 ⛏ Fast Castle
41 1,936 10:39 14:46 30:32 ⛏ Fast Castle
40 1,904 10:51 14:33 29:45 ⛏ Fast Castle
38 1,786 11:26 15:49 37:17 ⛏ Fast Castle
37 1,761 10:53 23:08 45:24 ⛏ Fast Castle
33 1,575 10:41 14:21 31:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,185 17,595 31,535 3,655 97,970 98,421
41,005 13,620 17,750 6,300 78,675 80,262
34,030 17,170 15,595 3,650 70,445 77,876
24,670 21,546 17,885 4,100 68,201 81,831
17,780 18,835 7,285 445 44,345 49,386
15,685 15,980 9,495 2,900 44,060 49,391
17,030 12,775 7,005 860 37,670 39,773
14,930 12,415 2,525 1,510 31,380 35,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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