AoeStats
← KaLong

Nomad

508164803Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 24m 56s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1703
+9
🇻🇳 Mongols · Vietnam
1487
+17
🇨🇳 Dravidians · China
1399
+21
🇨🇳 Hindustanis · China
1361
+21
🇺🇸 Hindustanis · United States
1529
-18
🇻🇳 Persians · Vietnam
1518
-17
🇹🇷 Persians · Türkiye
1506
-17
🇺🇸 Wu · United States
1486
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 1,087 13:51 18:16 — ⛏ Fish Boom FC
41 1,017 13:35 18:10 — ⚔ Fish Boom FC into Scouts
35 883 12:40 17:27 — ⚔ Fish Boom FC into Archers
34 846 15:14 18:53 — ⛏ Fish Boom FC
28 708 13:19 17:11 — ⛏ Fish Boom FC
27 672 14:26 18:49 — ⛏ Fish Boom FC
24 604 15:12 — — ⛏ Fish Boom FC
23 575 13:00 17:35 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,400 8,836 1,305 990 16,531 16,349
5,870 5,020 1,040 100 12,030 11,793
4,300 5,727 1,220 200 11,447 11,869
5,650 4,200 1,130 300 11,280 11,160
5,750 3,965 1,100 300 11,115 11,534
3,700 5,054 860 350 9,964 10,439
4,435 3,595 465 750 9,245 9,815
3,725 3,487 440 100 7,752 8,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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