AoeStats
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Arena

508162533Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 33m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Armenians · Costa Rica
1625
+13
🇨🇳 Magyars · China
1606
+14
🇺🇸 Franks · United States
1592
+15
🇲🇽 Mongols · Mexico
1539
+18
🇨🇳 Tatars · China
1608
-17
🇨🇳 Ethiopians · China
1607
-17
🇺🇸 Mongols · United States
1543
-14
🇺🇸 Bohemians · United States
1498
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 1,695 10:24 14:04 29:15 ⛏ Fast Castle
49 1,638 10:05 14:04 31:13 ⛏ Fast Castle
43 1,444 10:27 14:22 27:57 ⛏ Fast Castle
41 1,369 10:01 13:37 27:35 ⛏ Fast Castle
38 1,260 9:30 22:30 31:07 ⚔ Towers FC
33 1,112 10:39 14:29 30:13 ⛏ Fast Castle
31 1,025 10:26 14:27 28:39 ⛏ Fast Castle
30 1,005 10:05 14:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,650 10,395 7,970 1,600 38,615 40,574
13,045 13,361 8,985 950 36,341 37,933
15,475 12,340 7,320 875 36,010 40,148
15,000 10,675 4,735 980 31,390 34,878
13,230 8,755 4,585 2,250 28,820 30,192
12,250 9,920 3,700 985 26,855 30,981
6,675 4,190 2,280 2,325 15,470 17,692
5,675 4,984 250 1,195 12,104 13,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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