AoeStats
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Fortress

508151996Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 37m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1782
+12
🇬🇹 Mongols · Guatemala
1779
+12
🇨🇳 Burgundians · China
1683
+16
1608
+20
🇺🇸 Wu · United States
1955
-24
🇺🇸 Spanish · United States
1786
-19
🇺🇸 Burgundians · United States
1543
-9
🇺🇸 Bohemians · United States
1491
-8
Player eAPM Actions Feudal Castle Imperial Opening
57 2,137 7:28 11:03 26:54 ⛏ Fast Castle
51 1,907 7:50 11:34 25:47 ⛏ Fast Castle
47 1,783 6:57 10:46 28:00 ⛏ Fast Castle
45 1,711 6:12 10:56 30:12 ⛏ Fast Castle
42 1,590 7:08 10:48 25:50 ⛏ Fast Castle
41 1,543 7:56 11:59 27:16 ⛏ Fast Castle
36 1,361 7:15 11:13 24:22 ⛏ Fast Castle
29 1,105 7:36 11:31 28:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,650 14,970 10,510 2,995 56,125 61,243
29,925 10,390 12,495 2,310 55,120 59,976
19,610 16,313 12,395 1,090 49,408 53,162
20,285 17,230 7,645 2,360 47,520 51,921
16,685 16,020 12,435 1,100 46,240 48,076
13,955 16,298 9,425 1,790 41,468 44,334
17,690 8,753 6,060 1,000 33,503 37,776
11,470 10,118 6,400 100 28,088 29,301
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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