AoeStats
← KaLong

MegaRandom

507924057Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 57m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1547
+14
🇨🇳 Wu · China
1507
+15
🇨🇳 Spanish · China
1460
+17
🇭🇰 Mongols · Hong Kong SAR China
1453
+17
🇨🇳 Mongols · China
1524
-17
🇺🇸 Spanish · United States
1520
-17
1460
-15
🇺🇸 Huns · United States
1451
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 3,163 10:49 15:40 32:53 ⛏ Fast Castle
52 2,950 11:06 15:37 34:31 ⛏ Fast Castle
52 2,985 9:32 16:02 30:31 ⛏ Fish Boom FC
51 2,941 11:16 16:17 34:26 ⛏ Fast Castle
42 2,373 10:59 15:59 43:21 ⛏ Fish Boom FC
40 2,309 11:46 15:24 32:02 ⛏ Fast Castle
38 2,196 10:41 17:16 34:17 ⛏ Fish Boom FC
38 2,169 12:20 16:32 35:31 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
46,865 21,640 12,675 950 82,130 91,043
45,760 21,751 9,715 3,745 80,971 88,528
34,650 26,288 13,295 2,255 76,488 82,686
15,650 29,784 18,575 4,630 68,639 78,494
23,050 27,270 12,285 3,245 65,850 71,383
20,295 24,847 15,425 4,190 64,757 65,741
16,575 24,704 7,235 7,690 56,204 65,343
18,660 24,648 7,745 1,345 52,398 54,048
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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