AoeStats
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Arena

507671324Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
1514
+14
🇱🇻 Mongols · Latvia
1490
+15
🇺🇸 Goths · United States
1443
+16
🇹🇼 Saracens · Taiwan
1433
+16
🇨🇳 Burmese · China
1478
-16
🇨🇳 Japanese · China
1466
-16
🇨🇳 Burgundians · China
1455
-15
🇨🇳 Chinese · China
1432
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 1,838 10:00 14:04 29:55 ⛏ Fast Castle
42 1,687 9:55 13:39 28:26 ⛏ Fast Castle
42 1,714 11:07 14:57 28:22 ⛏ Fast Castle
41 1,649 11:12 15:15 29:05 ⛏ Fast Castle
34 1,396 10:53 14:35 27:34 ⛏ Fast Castle
30 1,218 10:40 14:21 30:46 ⛏ Fast Castle
26 1,075 11:55 15:44 29:39 ⛏ Fast Castle
24 973 10:22 15:06 37:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,900 12,750 12,070 1,605 59,325 60,074
16,195 22,586 11,705 2,415 52,901 55,079
17,025 18,580 12,370 4,200 52,175 60,389
24,540 13,135 9,275 3,750 50,700 62,062
19,320 15,655 9,600 3,950 48,525 58,126
21,060 13,880 9,645 950 45,535 49,362
18,405 9,415 10,475 2,425 40,720 47,293
8,675 9,745 2,315 1,500 22,235 27,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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