AoeStats
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Fortress

507421314Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 32m 5s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1683
+13
🇺🇸 Mongols · United States
1680
+14
🇨🇳 Persians · China
1679
+14
🇯🇵 Koreans · Japan
1627
+16
🇺🇸 Spanish · United States
1688
-17
🇺🇸 Mongols · United States
1652
-15
🇭🇰 Wu · Hong Kong SAR China
1645
-15
🇺🇸 Georgians · United States
1516
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 1,400 7:44 11:22 27:33 ⛏ Fast Castle
43 1,366 8:13 11:51 25:49 ⛏ Fast Castle
41 1,314 7:37 11:30 29:24 ⛏ Fast Castle
38 1,218 8:31 13:03 — ⛏ Fast Castle
36 1,140 7:18 11:02 25:34 ⛏ Fast Castle
28 914 8:58 13:28 — ⛏ Fast Castle
25 801 6:53 10:41 — ⛏ Fast Castle
25 811 6:50 10:58 26:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,770 10,570 7,935 3,030 44,305 48,292
15,450 14,750 7,700 3,280 41,180 46,319
16,205 16,020 7,170 350 39,745 44,173
16,810 11,736 5,660 1,045 35,251 44,388
12,525 10,785 5,850 1,780 30,940 32,181
9,080 14,820 4,015 1,505 29,420 32,862
8,830 6,950 3,765 1,060 20,605 22,854
6,955 3,788 2,735 770 14,248 14,315
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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