AoeStats
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Nomad

507387746Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 29m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Dravidians · Argentina
1644
+12
🇨🇱 Wu · Chile
1636
+12
🇵🇱 Italians · Poland
1564
+15
🇻🇳 Spanish · Vietnam
1501
+18
🇧🇷 Shu · Brazil
1580
-16
🇲🇽 Spanish · Mexico
1553
-14
🇺🇸 Saracens · United States
1531
-14
🇺🇸 Dravidians · United States
1516
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,417 11:53 29:24 — ⚔ Fish Boom into Archers into Towers into Scouts
47 1,382 14:00 19:56 — ⛏ Fish Boom FC
42 1,241 13:50 18:42 — ⛏ Fish Boom FC
42 1,256 12:51 21:11 — ⚔ Fish Boom into Fire Galleys FC into Towers
42 1,236 13:40 18:43 — ⛏ Fish Boom FC
41 1,223 13:26 17:21 — ⛏ Fish Boom FC
37 1,088 13:44 17:42 — ⛏ Fish Boom FC
35 1,029 13:52 18:11 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,825 6,775 1,925 1,150 18,675 18,979
7,420 7,174 1,600 1,500 17,694 17,662
7,370 5,728 980 1,070 15,148 16,445
5,525 6,787 1,530 985 14,827 16,506
4,590 6,196 1,675 1,545 14,006 14,361
6,085 5,593 1,425 360 13,463 16,247
5,200 5,059 1,090 1,055 12,404 12,311
3,050 3,278 790 390 7,508 8,180
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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