AoeStats
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Fortress

507213720Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 51m 29s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1681
+9
🇨🇴 Celts · Colombia
1559
+14
🇺🇸 Bohemians · United States
1515
+16
🇺🇸 Persians · United States
1503
+16
🇨🇳 Mongols · China
1648
-19
🇲🇽 Bengalis · Mexico
1504
-13
🇲🇽 Bohemians · Mexico
1472
-12
🇨🇳 Wei · China
1452
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 3,197 7:19 13:57 26:05 ⛏ Fast Castle
49 2,512 8:01 11:35 25:29 ⛏ Fast Castle
49 2,507 7:07 10:58 26:34 ⛏ Fast Castle
46 2,383 6:57 10:48 25:20 ⛏ Fast Castle
45 2,292 7:34 11:05 27:36 ⛏ Fast Castle
41 2,092 7:09 10:59 23:56 ⛏ Fast Castle
38 1,971 8:43 13:20 36:41 ⛏ Fast Castle
35 1,793 7:09 12:05 27:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,725 22,445 24,600 360 93,130 104,026
38,990 23,580 23,515 3,890 89,975 95,120
29,475 27,676 24,285 2,940 84,376 87,574
24,565 28,895 21,590 1,075 76,125 107,429
26,855 22,875 16,460 3,795 69,985 79,759
24,720 21,958 18,520 3,225 68,423 75,777
26,900 29,728 9,105 1,870 67,603 91,029
18,860 20,050 9,525 4,930 53,365 56,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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