AoeStats
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Arena

507012181Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 35m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Shu · China
1628
+12
🇨🇳 Armenians · China
1586
+14
🇨🇳 Malay · China
1532
+16
🇨🇳 Berbers · China
1501
+17
🇨🇳 Lithuanians · China
1644
-19
🇺🇸 Maya · United States
1543
-15
🇨🇿 Turks · Czechia
1505
-14
🇲🇽 Teutons · Mexico
1439
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 2,572 10:51 14:26 31:26 ⛏ Fast Castle
55 1,962 10:30 14:18 32:25 ⛏ Fast Castle
50 1,761 9:31 28:19 — ⚔ M@A into Towers into Archers
45 1,611 11:26 15:02 31:27 ⛏ Fast Castle
42 1,500 10:45 14:38 — ⛏ Fast Castle
36 1,269 9:48 25:36 — ⚔ Towers FC
32 1,134 12:02 15:48 29:05 ⛏ Fast Castle
25 884 11:15 14:44 26:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,845 11,990 12,955 1,750 53,540 60,846
14,650 14,386 8,945 3,550 41,531 42,892
16,075 11,334 5,045 1,815 34,269 37,139
14,770 11,660 6,060 1,645 34,135 39,345
16,220 9,200 5,335 1,735 32,490 34,783
9,095 8,230 3,180 1,640 22,145 24,215
5,200 5,525 840 1,845 13,410 13,788
4,235 3,065 730 1,590 9,620 9,570
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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