AoeStats
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Arena

510580098Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 41m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Italians · Switzerland
1109
+15
🇮🇳 Chinese · India
1101
+15
🇮🇳 Ethiopians · India
1060
+17
🇨🇭 Slavs · Switzerland
988
+20
🇩🇪 Teutons · Germany
1139
-19
🇩🇪 Britons · Germany
1125
-19
🇨🇦 Spanish · Canada
1040
-15
🇬🇧 Turks · United Kingdom
1022
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,058 10:02 19:41 36:41 ⚔ Archer Rush
42 1,746 10:57 16:13 31:10 ⛏ Fast Castle
34 1,419 9:54 14:50 33:07 ⛏ Fast Castle
32 1,318 10:19 16:16 29:59 ⛏ Fast Castle
26 1,098 11:50 16:20 32:12 ⛏ Fast Castle
21 856 12:12 19:12 34:24 ⛏ Fast Castle
14 573 10:46 15:52 35:34 ⛏ Fast Castle
14 562 13:46 19:35 24:44 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,150 14,760 11,625 1,530 47,065 51,721
17,225 18,960 5,385 1,110 42,680 45,229
17,180 10,305 7,555 2,900 37,940 49,768
12,155 13,155 8,185 2,220 35,715 41,904
15,805 7,805 6,970 1,600 32,180 36,101
13,820 9,235 5,980 1,605 30,640 35,496
10,845 9,210 4,885 1,400 26,340 28,045
10,195 6,580 2,235 1,630 20,640 26,664
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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