Fortress
509551584Analyzed4v4 RM
·
6d ago on Sep 27, 2026·
43m 16s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
SRBinBlue
S
Feudal Age
6:52
vs 7:49
top 11%
Castle Age
11:08
vs 12:34
top 9%
Imperial Age
23:46
vs 28:24
top 8%
eAPM
22
vs 25
btm 37%
First military
19:27
vs 15:31
btm 26%
▲
Fast Feudal Age at 6:52 — faster than 89% of analysed players on Fortress
▲
Fast Castle Age at 11:08 — faster than 91% of analysed players on Fortress
▲
Fast Imperial Age at 23:46 — faster than 92% of analysed players on Fortress
▼
Loom after the Feudal click (14:37) — usually safest before it
▲
Town centers almost never idle — 2s across the first 11:08
marshall_o18
A
Feudal Age
6:01
vs 7:49
top 1%
Castle Age
12:26
vs 12:34
top 47%
Imperial Age
20:20
vs 28:24
top 3%
eAPM
20
vs 25
btm 31%
First military
13:58
vs 15:31
top 36%
▲
Fast Feudal Age at 6:01 — faster than 99% of analysed players on Fortress
▲
Fast Imperial Age at 20:20 — faster than 97% of analysed players on Fortress
▲
Town centers almost never idle — 6s across the first 12:26
Galagorth
D
Feudal Age
7:36
vs 7:49
top 40%
Castle Age
18:38
vs 12:34
btm 4%
Imperial Age
33:56
vs 28:24
btm 15%
eAPM
17
vs 25
btm 22%
First military
8:29
vs 15:31
top 2%
▼
Slow Castle Age at 18:38 — slower than 96% of analysed players on Fortress
▼
Slow Imperial Age at 33:56 — slower than 85% of analysed players on Fortress
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (32:31) — usually safest before it
▲
Early military at 8:29 (Scout Cavalry) — earlier than 98% of analysed players on Fortress
MOJO JOJO
B
Feudal Age
7:30
vs 7:49
top 34%
Castle Age
12:17
vs 12:34
top 43%
Imperial Age
25:10
vs 28:24
top 18%
eAPM
16
vs 25
btm 19%
First military
18:23
vs 15:31
btm 31%
▲
Fast Imperial Age at 25:10 — faster than 82% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (14:14) — usually safest before it
▲
Town centers almost never idle — 21s across the first 12:17
root
B
Feudal Age
8:31
vs 7:49
btm 23%
Castle Age
13:10
vs 12:34
btm 39%
Imperial Age
20:57
vs 28:24
top 4%
eAPM
18
vs 25
btm 25%
First military
22:44
vs 15:31
btm 15%
▼
Slow Feudal Age at 8:31 — slower than 77% of analysed players on Fortress
▲
Fast Imperial Age at 20:57 — faster than 96% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (27:29) — usually safest before it
▼
First military only at 22:44 (Teutonic Knight) — later than 85% of analysed players on Fortress
▲
Town centers almost never idle — 34s across the first 13:10
夏陌
C
Feudal Age
9:55
vs 7:49
btm 5%
Castle Age
14:24
vs 12:34
btm 24%
Imperial Age
28:06
vs 28:24
top 47%
eAPM
26
vs 25
top 47%
First military
14:52
vs 15:31
top 45%
▼
Slow Feudal Age at 9:55 — slower than 95% of analysed players on Fortress
▼
Slow Castle Age at 14:24 — slower than 76% of analysed players on Fortress
▼
Loom after the Feudal click (25:46) — usually safest before it
▲
Town centers almost never idle — 4s across the first 14:24
啵啵鱼
B
Feudal Age
7:45
vs 7:49
top 47%
Castle Age
12:03
vs 12:34
top 37%
Imperial Age
26:01
vs 28:24
top 26%
eAPM
15
vs 25
btm 16%
First military
25:27
vs 15:31
btm 7%
▲
Fast Imperial Age at 26:01 — faster than 74% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (14:32) — usually safest before it
▼
First military only at 25:27 (Monk) — later than 93% of analysed players on Fortress
▲
Town centers almost never idle — 16s across the first 12:03
Mine Blasting Horse Dog
C
Feudal Age
7:53
vs 7:49
btm 47%
Castle Age
16:15
vs 12:34
btm 12%
Imperial Age
27:01
vs 28:24
top 37%
eAPM
14
vs 25
btm 12%
First military
12:55
vs 15:31
top 25%
▼
Slow Castle Age at 16:15 — slower than 88% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 7s across the first 16:15