AoeStats
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Arena

507057842Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 53m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Gurjaras · United Kingdom
1602
+18
🇸🇪 Persians · Sweden
1581
+18
🇵🇪 Japanese · Peru
1543
+20
🇨🇳 Jurchens · China
1501
+22
🇨🇳 Jurchens · China
1702
-22
🇨🇿 Koreans · Czechia
1641
-20
🇨🇳 Wei · China
1638
-20
🇷🇺 Cumans · Russia
1552
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,326 10:58 14:29 26:55 ⛏ Fast Castle
41 2,171 10:10 13:43 27:35 ⛏ Fast Castle
38 2,041 9:47 13:17 28:50 ⛏ Fast Castle
38 2,026 10:32 14:28 27:29 ⛏ Fast Castle
37 1,966 9:50 32:51 —
35 1,868 10:41 14:34 29:24 ⛏ Fast Castle
26 1,384 10:24 13:49 31:06 ⛏ Fast Castle
25 1,308 9:55 14:26 44:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
92,425 18,505 36,105 2,450 149,485 156,593
57,890 22,560 25,960 2,665 109,075 120,553
59,700 22,915 16,670 7,650 106,935 109,810
43,000 44,080 11,220 4,485 102,785 107,925
49,850 18,230 27,270 3,655 99,005 106,438
26,755 29,200 14,315 2,580 72,850 76,425
14,705 10,195 6,655 2,830 34,385 45,698
13,550 9,700 4,560 1,175 28,985 29,842
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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