AoeStats
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Oasis

507042852Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 27m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Aztecs · United Kingdom
1590
+12
🇸🇪 Poles · Sweden
1576
+13
🇨🇳 Gurjaras · China
1563
+13
🇦🇺 Ethiopians · Australia
1554
+15
🇵🇪 Vietnamese · Peru
1654
-18
🇪🇸 Saracens · Spain
1493
-13
🇫🇷 Persians · France
1446
-11
🇭🇰 Cumans · Hong Kong SAR China
1439
-11
Player eAPM Actions Feudal Castle Imperial Opening
70 1,930 9:30 24:23 — ⚔ Archer Rush
65 1,798 10:05 22:55 — ⚔ Scout Rush
63 1,751 9:41 21:53 — ⚔ Archer Rush
50 1,393 8:23 21:53 — ⚔ Scout Rush
38 1,052 10:09 20:06 — ⚔ M@A FC into Scouts
34 937 11:32 15:17 — ⛏ Fast Castle
34 938 9:46 — — ⚔ Archers into Skirms
23 641 9:53 22:14 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,735 6,645 1,305 950 17,635 19,691
9,920 4,465 1,750 225 16,360 17,494
9,455 4,425 1,150 200 15,230 15,187
8,155 5,125 780 200 14,260 17,149
5,775 5,472 2,480 40 13,767 15,307
5,640 3,928 3,745 300 13,613 13,444
4,375 4,417 3,335 0 12,127 12,138
4,230 5,177 1,315 125 10,847 11,855
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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