AoeStats
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Arena

506688723Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1601
+15
🇨🇳 Koreans · China
1541
+17
1528
+18
🇵🇱 Goths · Poland
1476
+20
🇪🇸 Turks · Spain
1609
-19
🇸🇪 Persians · Sweden
1574
-18
🇳🇱 Mongols · Netherlands
1562
-17
🇩🇪 Shu · Germany
1544
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 1,926 8:59 28:10 — ⚔ Towers FC
39 1,593 11:24 17:56 38:11 ⛏ Fast Castle
39 1,558 10:20 14:06 28:56 ⛏ Fast Castle
32 1,303 11:03 15:12 31:47 ⛏ Fast Castle
27 1,085 11:00 14:45 33:23 ⛏ Fast Castle
25 1,006 11:09 15:12 33:18 ⛏ Fast Castle
25 1,006 12:48 16:27 — ⛏ Fast Castle
22 894 10:32 14:38 29:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,900 14,005 14,845 4,200 68,950 70,401
27,650 19,525 10,650 1,600 59,425 63,312
28,460 11,985 10,865 1,500 52,810 58,463
17,340 14,710 8,305 2,250 42,605 49,678
13,400 12,180 4,310 1,150 31,040 31,776
7,735 14,495 3,105 2,865 28,200 30,956
12,025 10,078 1,500 1,175 24,778 27,639
11,570 5,834 2,310 3,130 22,844 22,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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