AoeStats
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Arena

506630992Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 36m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Hindustanis · Russia
1795
+7
🇸🇬 Inca · Singapore
1730
+9
🇭🇰 Huns · Hong Kong SAR China
1638
+13
🇻🇳 Britons · Vietnam
1517
+17
🇸🇪 Magyars · Sweden
1627
-14
🇩🇪 Italians · Germany
1594
-12
🇺🇾 Franks · Uruguay
1528
-10
1527
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 1,573 10:53 14:36 28:07 ⛏ Fast Castle
42 1,524 10:36 14:29 26:33 ⛏ Fast Castle
38 1,383 11:02 14:32 — ⚔ FC into Archers
37 1,359 10:27 14:08 26:25 ⛏ Fast Castle
36 1,310 10:20 14:00 29:08 ⛏ Fast Castle
28 1,026 10:17 14:03 28:07 ⛏ Fast Castle
28 1,005 11:53 15:33 29:16 ⛏ Fast Castle
18 649 10:46 14:41 33:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,965 17,170 10,885 1,600 46,620 52,367
23,935 8,785 7,530 3,575 43,825 47,992
20,710 14,645 5,610 1,715 42,680 49,615
15,550 13,993 9,380 2,910 41,833 45,684
19,855 11,043 9,470 300 40,668 45,072
15,160 12,380 6,645 950 35,135 40,295
10,445 9,635 4,600 430 25,110 29,919
5,845 7,642 6,030 1,300 20,817 21,711
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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