AoeStats
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Black Forest

506627102Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 42m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Burmese · Hong Kong SAR China
1694
+14
🇨🇳 Romans · China
1686
+14
🇻🇳 Celts · Vietnam
1668
+15
🇦🇷 Inca · Argentina
1650
+16
🇹🇷 Chinese · Türkiye
1683
-16
🇨🇳 Shu · China
1679
-16
🇸🇪 Malay · Sweden
1627
-14
🇨🇳 Vikings · China
1593
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,051 17:42 22:20 36:23 ⛏ FC into Fish Boom
47 1,994 11:00 14:56 33:31 ⛏ Fast Castle
41 1,733 11:42 15:54 29:36 ⛏ Fish Boom FC
38 1,631 11:47 15:26 34:22 ⛏ Fish Boom FC
37 1,567 12:46 34:59 — ⚔ Towers into Champis into Archers
35 1,481 17:26 27:20 37:52 ⛏ Fish Boom FC
35 1,476 11:46 15:28 38:37 ⛏ Fast Castle
13 568 10:37 17:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,685 27,135 14,390 1,500 62,710 70,087
20,565 15,077 7,055 2,805 45,502 54,005
19,735 14,135 10,660 200 44,730 50,015
17,970 12,311 6,415 3,275 39,971 46,220
12,620 15,165 6,960 1,600 36,345 42,620
15,375 10,233 4,655 1,070 31,333 33,479
7,615 6,965 3,475 3,955 22,010 27,192
4,500 4,008 535 700 9,743 9,765
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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