AoeStats
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African Clearing

504483920Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 40m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
1697
+12
🇨🇳 Spanish · China
1629
+15
🇨🇳 Jurchens · China
1574
+17
🇨🇳 Khmer · China
1441
+22
🇸🇪 Gurjaras · Sweden
1644
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🇨🇴 Tupi · Colombia
1629
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🇧🇪 Armenians · Belgium
1619
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🇨🇳 Khitans · China
1514
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,137 12:40 16:50 — ⛏ Fast Castle
49 1,981 12:47 16:33 38:04 ⛏ Fast Castle
44 1,774 13:49 17:39 — ⛏ Fast Castle
43 1,728 12:09 27:53 — ⚔ Scouts into Towers
31 1,257 11:17 25:15 — ⚔ Tower Rush
30 1,224 11:37 27:26 — ⚔ Scout Rush
30 1,221 13:36 17:19 37:50 ⚔ FC into Archers
12 504 13:02 19:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,325 12,043 7,015 2,260 34,643 38,056
15,745 7,891 4,570 1,055 29,261 29,883
10,940 9,036 3,750 2,855 26,581 26,667
10,580 9,527 2,505 2,200 24,812 25,402
10,015 8,153 4,135 1,290 23,593 24,172
8,350 8,442 3,045 1,190 21,027 22,054
9,815 8,511 1,970 565 20,861 21,016
3,030 2,210 580 1,000 6,820 6,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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