AoeStats
← feizda

Arabia

509333150Analyzed
1v1 RM · 6d ago on Sep 26, 2026· 72m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Goths · India
1173
+18
🇨🇳 Portuguese · China
1223
-18
feizda 232 units ordered
Organ Gun102
Cavalier52
Knight41
Archer13
Crossbowman10
Monk5
Scout Cavalry3
Mangonel3
Trebuchet2
Battering Ram1
First military 11:09 — Archer
myandacct2 757 units ordered
Huskarl261
Halberdier251
Long Swordsman80
Champion60
Pikeman44
Scorpion14
Skirmisher12
Trebuchet12
Man-at-Arms6
Monk6
Militia4
Spearman4
Battering Ram3
First military 9:08 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
feizda’s army and what beats it
Organ Gun ×102 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Cavalier ×52 trained
beaten bySpearman +15Camel Rider +9
Knight ×41 trained
beaten bySpearman +15Camel Rider +9
myandacct2’s army and what beats it
Huskarl ×261 trained
beaten byHand Cannoneer +10Scorpion +1
Halberdier ×251 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Long Swordsman ×80 trained
beaten byHand Cannoneer +10Scorpion +1
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