Four Lakes
509311878Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
23m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
feizda's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
feizda
S
Feudal Age
9:10
vs 10:51
top 4%
Castle Age
17:01
vs 20:09
top 16%
Imperial Age
—
vs 36:23
btm 0%
eAPM
33
vs 32
top 47%
First military
10:25
vs 12:45
top 18%
▲
Fast Feudal Age at 9:10 — faster than 96% of analysed players on Four Lakes
▲
Fast Castle Age at 17:01 — faster than 84% of analysed players on Four Lakes
▲
Early military at 10:25 (Scout Cavalry) — earlier than 82% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 17:01
THE1andoNLY3712
C
Feudal Age
11:23
vs 10:51
btm 34%
Castle Age
18:16
vs 20:09
top 28%
Imperial Age
—
vs 36:23
btm 0%
eAPM
19
vs 32
btm 19%
First military
12:57
vs 12:45
btm 48%
▲
Fast Castle Age at 18:16 — faster than 72% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 31s across the first 18:16