AoeStats
← feizda

Four Lakes

509311878Analyzed
1v1 RM · 5d ago on Sep 26, 2026· 23m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
1257
+17
🇦🇺 Vikings · Australia
1275
-17

Win probability

feizda's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
feizda S
Feudal Age 9:10 vs 10:51
top 4%
Castle Age 17:01 vs 20:09
top 16%
Imperial Age — vs 36:23
btm 0%
eAPM 33 vs 32
top 47%
First military 10:25 vs 12:45
top 18%
▲ Fast Feudal Age at 9:10 — faster than 96% of analysed players on Four Lakes
▲ Fast Castle Age at 17:01 — faster than 84% of analysed players on Four Lakes
▲ Early military at 10:25 (Scout Cavalry) — earlier than 82% of analysed players on Four Lakes
▲ Town centers almost never idle — 1s across the first 17:01
THE1andoNLY3712 C
Feudal Age 11:23 vs 10:51
btm 34%
Castle Age 18:16 vs 20:09
top 28%
Imperial Age — vs 36:23
btm 0%
eAPM 19 vs 32
btm 19%
First military 12:57 vs 12:45
btm 48%
▲ Fast Castle Age at 18:16 — faster than 72% of analysed players on Four Lakes
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 31s across the first 18:16
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