Arena
509506357Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
40m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TheKingOfFire's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
aplahike
D
Feudal Age
11:08
vs 10:54
btm 41%
Castle Age
29:25
vs 16:19
btm 1%
Imperial Age
39:13
vs 32:19
btm 10%
eAPM
20
vs 27
btm 28%
First military
10:24
vs 17:05
top 2%
▼
Slow Castle Age at 29:25 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 39:13 — slower than 90% of analysed players on Arena
▼
Loom after the Feudal click (11:30) — usually safest before it
▲
Early military at 10:24 (Militia) — earlier than 98% of analysed players on Arena
▼
Town centers idle 6:15 of the first 29:25 — keep villagers queued
TheKingOfFire
D
Feudal Age
12:56
vs 10:54
btm 7%
Castle Age
—
vs 16:19
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
13
vs 27
btm 9%
First military
15:39
vs 17:05
top 34%
▼
Slow Feudal Age at 12:56 — slower than 93% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 10:58 of the first 40:23 — keep villagers queued