AoeStats
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Black Forest

510230965Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 39m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bengalis · United States
1550
+12
🇨🇳 Koreans · China
1508
+14
🇺🇸 Muisca · United States
1485
+15
🇺🇸 Mongols · United States
1461
+16
🇦🇷 Inca · Argentina
1520
-16
🇦🇷 Spanish · Argentina
1498
-16
🇦🇷 Persians · Argentina
1447
-14
🇦🇷 Slavs · Argentina
1392
-11
Player eAPM Actions Feudal Castle Imperial Opening
57 2,244 8:41 22:11 34:17 ⚔ M@A into Towers FC
44 1,714 16:14 23:53 — ⛏ Fast Castle
38 1,505 10:28 14:00 29:22 ⛏ Fast Castle
35 1,370 11:11 14:47 31:01 ⛏ Fast Castle
34 1,320 11:58 16:17 30:34 ⚔ FC into Scouts
31 1,217 19:58 24:39 — ⛏ Fast Castle
31 1,233 9:46 16:13 37:19 ⛏ Fast Castle
18 703 16:40 22:58 35:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,675 30,460 13,075 4,025 66,235 73,789
19,240 13,057 10,560 1,035 43,892 47,265
16,935 11,565 8,565 2,900 39,965 44,043
18,840 10,920 5,475 1,535 36,770 38,063
9,140 6,949 4,685 1,625 22,399 23,007
10,115 6,872 2,335 2,375 21,697 25,614
7,425 6,949 5,320 750 20,444 22,464
8,890 5,795 1,445 1,025 17,155 20,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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