Oasis
510020189Analyzed4v4 RM
·
4d ago on Sep 29, 2026·
17m 43s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
DS_Gabo
A
Feudal Age
10:25
vs 10:44
top 41%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
55
vs 31
top 10%
First military
11:42
vs 13:39
top 37%
▲
High eAPM (55) — top quarter of analysed players
▲
Town centers almost never idle — 24s across the first 17:43
Ux'LobodeLaNieve
S
Feudal Age
8:52
vs 10:44
top 5%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
72
vs 31
top 3%
First military
10:11
vs 13:39
top 16%
▲
Fast Feudal Age at 8:52 — faster than 95% of analysed players on Oasis
▲
High eAPM (72) — top quarter of analysed players
▲
Early military at 10:11 (Archer) — earlier than 84% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 17:43
EL TIGRE ABELARDO
S
Feudal Age
8:57
vs 10:44
top 7%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
41
vs 31
top 28%
First military
9:41
vs 13:39
top 9%
▲
Fast Feudal Age at 8:57 — faster than 93% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:41 (Scout Cavalry) — earlier than 91% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 17:43
javiermx
S
Feudal Age
10:29
vs 10:44
top 43%
Castle Age
14:51
vs 20:42
top 4%
Imperial Age
—
vs 36:44
btm 0%
eAPM
70
vs 31
top 3%
First military
14:56
vs 13:39
btm 44%
▲
Fast Castle Age at 14:51 — faster than 96% of analysed players on Oasis
▲
High eAPM (70) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:51
Rv
S
Feudal Age
8:48
vs 10:44
top 4%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
60
vs 31
top 7%
First military
10:02
vs 13:39
top 14%
▲
Fast Feudal Age at 8:48 — faster than 96% of analysed players on Oasis
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 10:02 (Archer) — earlier than 86% of analysed players on Oasis
▲
Town centers almost never idle — 8s across the first 17:43
Buhr
S
Feudal Age
9:24
vs 10:44
top 16%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
51
vs 31
top 14%
First military
10:39
vs 13:39
top 24%
▲
Fast Feudal Age at 9:24 — faster than 84% of analysed players on Oasis
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 3s across the first 17:43
Sung Jinwoo
S
Feudal Age
8:41
vs 10:44
top 3%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
55
vs 31
top 10%
First military
9:47
vs 13:39
top 10%
▲
Fast Feudal Age at 8:41 — faster than 97% of analysed players on Oasis
▲
High eAPM (55) — top quarter of analysed players
▲
Early military at 9:47 (Archer) — earlier than 90% of analysed players on Oasis
▲
Town centers almost never idle — 0s across the first 17:43
Element-Dy
S
Feudal Age
9:17
vs 10:44
top 13%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
46
vs 31
top 20%
First military
9:33
vs 13:39
top 8%
▲
Fast Feudal Age at 9:17 — faster than 87% of analysed players on Oasis
▲
High eAPM (46) — top quarter of analysed players
▲
Early military at 9:33 (Eagle Scout) — earlier than 92% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 17:43