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Fortress

508289289Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 34m 56s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1591
+10
🇺🇸 Turks · United States
1478
+15
🇮🇳 Franks · India
1435
+16
🇫🇷 Khmer · France
1370
+19
🇪🇸 Italians · Spain
1521
-18
🇨🇴 Tupi · Colombia
1454
-15
🇺🇸 Khmer · United States
1449
-15
🇭🇰 Bohemians · Hong Kong SAR China
1360
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 1,495 7:32 11:38 30:24 ⛏ Fast Castle
35 1,220 7:48 11:40 26:27 ⛏ Fast Castle
34 1,181 7:23 11:12 26:59 ⛏ Fast Castle
34 1,186 7:49 12:23 16:37 ◆ FC into Fast Imp
34 1,194 7:27 11:02 30:09 ⛏ Fast Castle
33 1,153 7:28 11:20 25:44 ⛏ Fast Castle
30 1,035 6:51 10:56 28:01 ⛏ Fast Castle
27 957 10:19 14:20 18:31 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,835 9,170 19,995 1,140 56,140 60,552
20,925 13,485 8,600 425 43,435 47,906
20,650 10,694 7,430 3,730 42,504 45,501
18,795 12,815 7,355 1,055 40,020 41,149
14,125 13,285 8,035 3,105 38,550 50,220
13,060 13,335 7,345 1,315 35,055 39,935
7,550 6,905 4,845 340 19,640 20,697
7,395 6,350 4,775 375 18,895 19,286
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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