Arabia
505464741Analyzed2v2 RM
·
21d ago on Sep 9, 2026·
30m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
OregonGruss7584
10 units ordered
Spearman9
Mangonel1
First military 15:17 — Spearman
Iman Power
49 units ordered
Eagle Scout28
Archer13
Spearman5
Skirmisher2
Mangonel1
First military 10:32 — Spearman
Barnico
41 units ordered
Shotel Warrior24
Skirmisher11
Battering Ram6
First military 14:09 — Skirmisher
CapitanMOTA
25 units ordered
Cavalry Archer17
Scout Cavalry8
First military 11:22 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
OregonGruss7584’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Iman Power’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Barnico’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CapitanMOTA’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9