Arabia
502998457Analyzed2v2 RM
·
1mo ago on Aug 29, 2026·
18m 9s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
Barnico
D
Feudal Age
11:27
vs 10:18
btm 23%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
18
vs 31
btm 19%
First military
11:34
vs 11:40
top 49%
▼
Slow Feudal Age at 11:27 — slower than 77% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
mag8044
D
Feudal Age
11:19
vs 10:18
btm 26%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
16
vs 31
btm 12%
First military
13:10
vs 11:40
btm 36%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
JoseTezcaltlipoca
B
Feudal Age
11:14
vs 10:18
btm 27%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
45
vs 31
top 23%
First military
10:37
vs 11:40
top 32%
▲
High eAPM (45) — top quarter of analysed players
CASTORJHON
A
Feudal Age
10:30
vs 10:18
btm 45%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
47
vs 31
top 20%
First military
8:58
vs 11:40
top 6%
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (8:21) — usually safest before it
▲
Early military at 8:58 (Militia) — earlier than 94% of analysed players on Arabia