AoeStats
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MegaRandom

507636058Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 33m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saracens · Chile
1098
+13
🇦🇷 Koreans · Argentina
1053
+15
🇦🇷 Franks · Argentina
1043
+15
🇦🇷 Vietnamese · Argentina
1028
+16
🇲🇽 Japanese · Mexico
1108
-18
🇲🇽 Persians · Mexico
1102
-18
🇲🇽 Mongols · Mexico
984
-13
🇲🇽 Romans · Mexico
893
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 1,477 9:02 13:35 — ⛏ Fast Castle
38 1,290 9:26 22:43 — ⚔ Archer Rush
37 1,247 8:46 21:21 — ⚔ Archer Rush
34 1,148 9:50 20:49 — ⚔ Archer Rush
14 478 9:08 15:58 — ⛏ Fast Castle
12 419 11:06 15:53 — ⛏ Fast Castle
11 366 8:24 19:15 — ⛏ Fast Castle
9 288 9:31 19:07 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,145 8,814 5,245 750 22,954 25,197
8,785 7,699 2,800 1,500 20,784 22,796
7,055 7,215 3,335 100 17,705 19,844
7,855 3,955 2,945 1,535 16,290 19,275
5,655 5,880 2,155 1,375 15,065 15,929
5,675 5,864 1,465 1,850 14,854 17,352
4,740 4,075 895 1,550 11,260 12,293
5,040 3,350 1,025 875 10,290 11,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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