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African Clearing

504917044Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 52m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1123
+14
🇨🇱 Muisca · Chile
1093
+16
🇦🇷 Byzantines · Argentina
1024
+18
🇦🇷 Mongols · Argentina
990
+20
🇬🇪 Armenians · Georgia
1113
-18
🇺🇸 Romans · United States
1106
-18
🇺🇸 Persians · United States
1069
-17
🇨🇦 Vietnamese · Canada
1040
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,107 13:20 18:13 35:10 ⛏ Fast Castle
33 1,704 16:07 20:50 25:18 ◆ FC into Fast Imp
27 1,400 14:01 44:16 — ⚔ Archers into Towers
23 1,184 12:43 32:30 — ⚔ Scout Rush
19 1,009 16:00 23:50 45:51 ⛏ Fast Castle
14 717 12:54 28:46 51:21 ⚔ M@A into Towers
13 663 16:01 29:34 — ⚔ Scouts into Skirms
10 500 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,765 11,703 12,010 1,700 48,178 55,213
20,545 12,650 12,090 1,100 46,385 52,736
16,205 16,131 9,385 2,550 44,271 57,261
12,075 8,265 2,820 4,900 28,060 31,596
9,200 5,960 6,020 200 21,380 21,510
7,950 7,501 2,020 850 18,321 19,885
7,865 4,925 1,780 850 15,420 15,302
3,850 3,820 50 500 8,220 9,022
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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