AoeStats
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Socotra

504650470Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 27m 36s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vietnamese · Chile
1065
+12
🇦🇷 Koreans · Argentina
989
+15
🇦🇷 Byzantines · Argentina
959
+16
🇦🇷 Burgundians · Argentina
949
+17
🇲🇽 Ethiopians · Mexico
1000
-16
🇺🇸 Chinese · United States
982
-16
🇺🇸 Byzantines · United States
947
-14
🇲🇽 Cumans · Mexico
941
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,456 11:02 — — ⚔ Archer Rush
52 1,449 10:20 26:37 — ⚔ Scout Rush
49 1,348 11:09 — — ⚔ Archer Rush
47 1,288 9:43 23:46 — ⚔ Skirmisher Rush
39 1,064 10:03 25:14 — ⚔ Towers into Archers
14 391 11:18 — —
14 394 10:36 26:56 — ⚔ Drush
12 324 13:38 — — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
4,245 6,262 3,430 250 14,187 14,845
8,010 3,860 1,075 30 12,975 14,273
4,650 5,135 1,870 475 12,130 13,898
6,005 4,512 1,170 100 11,787 13,136
4,850 4,080 1,495 0 10,425 11,824
4,725 3,977 585 375 9,662 11,640
4,450 4,030 610 500 9,590 12,152
3,360 3,198 2,035 5 8,598 9,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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