AoeStats
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Arena

508744135Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 46m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Celts · Argentina
993
+15
🇩🇪 Teutons · Germany
978
+16
🇧🇷 Romans · Brazil
962
+17
🇨🇱 Magyars · Chile
936
+18
🇨🇳 Cumans · China
1001
-17
🇲🇽 Khmer · Mexico
997
-17
🇮🇹 Franks · Italy
981
-17
🇬🇧 Italians · United Kingdom
933
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,443 10:47 16:26 33:43 ⛏ Fast Castle
34 1,590 9:39 16:54 36:03 ⛏ Fast Castle
30 1,428 11:02 16:09 33:31 ⛏ Fast Castle
27 1,271 10:42 15:16 27:57 ⛏ Fast Castle
25 1,182 10:56 15:17 37:06 ⚔ FC into Archers
24 1,141 9:30 20:20 29:00 ⛏ Fast Castle
20 928 9:28 17:48 29:16 ⛏ Fast Castle
17 797 11:57 16:38 29:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,305 41,385 5,835 2,800 81,325 85,739
25,175 19,590 20,530 3,650 68,945 73,952
31,235 24,370 8,300 1,050 64,955 73,706
23,565 18,455 10,265 2,800 55,085 64,751
18,390 22,845 10,070 2,180 53,485 57,658
25,000 11,815 15,170 1,500 53,485 65,842
7,735 18,791 14,715 750 41,991 42,655
9,185 9,940 3,685 960 23,770 28,578
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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