AoeStats
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Pilgrims

508302784Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 29m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Cumans · Mexico
1221
+12
🇩🇪 Italians · Germany
1195
+13
1146
+14
🇻🇳 Burgundians · Vietnam
1096
+38
🇨🇦 Japanese · Canada
1128
-14
🇲🇽 Armenians · Mexico
1123
-14
🇨🇦 Poles · Canada
1118
-14
🇩🇪 Bengalis · Germany
1093
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,189 12:26 18:10 — ⛏ Fish Boom FC
38 1,119 17:09 — — ⛏ Fish Boom into Galleys
32 936 11:49 18:26 — ⛏ Fish Boom FC
32 943 13:21 21:41 — ⛏ Fish Boom into Galleys FC
29 852 12:02 19:28 — ⛏ Fish Boom FC
25 748 15:20 19:16 — ⛏ Fish Boom FC
21 619 13:17 20:27 — ⚔ Fish Boom FC into Scouts
18 530 16:27 24:11 — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
9,880 9,085 5,570 200 24,735 29,132
5,575 11,155 2,780 850 20,360 22,630
6,420 6,892 2,385 1,500 17,197 18,091
5,800 5,755 1,655 1,505 14,715 16,021
5,625 6,780 1,245 300 13,950 14,055
6,200 4,960 750 1,600 13,510 13,300
3,275 6,221 2,070 100 11,666 12,651
2,525 7,266 500 0 10,291 13,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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