AoeStats
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Oasis

509895964Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 61m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
899
+15
🇹🇼 Burgundians · Taiwan
887
+16
🇩🇪 Wei · Germany
844
+17
🇹🇼 Bohemians · Taiwan
820
+18
🇩🇪 Magyars · Germany
932
-19
🇨🇭 Chinese · Switzerland
896
-17
🇦🇹 Japanese · Austria
845
-15
🇪🇸 Poles · Spain
828
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,256 11:14 15:13 38:04 ⛏ Fast Castle
27 1,661 10:15 20:28 34:11 ⛏ Fast Castle
23 1,436 12:41 19:00 34:53 ⛏ Fast Castle
21 1,305 12:07 20:06 39:11 ⛏ Fast Castle
21 1,315 15:23 28:04 40:48 ⚔ Towers FC
20 1,200 13:37 19:45 37:52 ⛏ Fast Castle
18 1,115 11:16 20:16 36:26 ⛏ Fast Castle
14 867 13:16 18:25 38:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,340 31,013 34,190 3,895 109,438 116,544
20,695 32,090 16,015 4,550 73,350 114,923
26,925 14,775 22,895 1,500 66,095 93,503
24,650 20,628 14,950 2,525 62,753 75,127
26,520 10,420 15,565 2,050 54,555 63,954
21,495 13,918 11,220 4,270 50,903 58,266
20,295 18,155 7,600 3,275 49,325 53,517
10,985 16,842 8,630 2,955 39,412 46,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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