AoeStats
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Black Forest

509888731Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 59m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Slavs · Colombia
912
+13
🇦🇷 Koreans · Argentina
910
+13
🇨🇿 Vietnamese · Czechia
880
+14
🇰🇼 Spanish · Kuwait
786
+19
🇨🇳 Byzantines · China
873
-16
🇩🇪 Wei · Germany
859
-15
🇹🇼 Tupi · Taiwan
848
-15
🇬🇧 Turks · United Kingdom
800
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 2,222 12:19 16:25 35:17 ⛏ Fast Castle
28 1,662 14:10 21:59 35:15 ⛏ Fast Castle
26 1,529 13:16 18:04 30:56 ⛏ Fast Castle
24 1,396 12:11 22:57 40:33 ⚔ Archer Rush
20 1,168 13:45 23:49 36:32 ⛏ Fast Castle
20 1,202 11:00 18:53 33:24 ⛏ Fast Castle
19 1,143 16:47 28:19 40:05 ⛏ Fast Castle
17 1,031 15:09 22:50 34:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,500 46,285 25,385 5,045 97,215 118,884
35,880 27,100 28,115 3,690 94,785 116,798
36,615 30,152 11,905 2,105 80,777 101,182
32,510 27,273 15,765 3,780 79,328 83,473
35,945 19,810 20,610 1,685 78,050 86,676
31,395 23,126 13,685 2,755 70,961 74,382
32,065 15,397 14,875 2,220 64,557 73,575
16,970 19,110 8,310 1,765 46,155 48,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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